<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>isomorpho.us &#187; interaction design</title>
	<atom:link href="http://isomorpho.us/category/interaction-design/feed/" rel="self" type="application/rss+xml" />
	<link>http://isomorpho.us</link>
	<description>same as...</description>
	<lastBuildDate>Wed, 08 Sep 2010 09:13:21 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>A (very) short history of ambiguity</title>
		<link>http://isomorpho.us/2010/07/a-very-short-history-of-ambiguity/</link>
		<comments>http://isomorpho.us/2010/07/a-very-short-history-of-ambiguity/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 04:03:59 +0000</pubDate>
		<dc:creator>jeremy</dc:creator>
				<category><![CDATA[interaction design]]></category>
		<category><![CDATA[phd]]></category>
		<category><![CDATA[presentations]]></category>
		<category><![CDATA[ambiguity]]></category>

		<guid isPermaLink="false">http://isomorpho.us/2010/07/a-very-short-history-of-ambiguity/</guid>
		<description><![CDATA[I&#8217;m presenting a 10 minute talk at ]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m presenting a 10 minute talk at <a href="<a href="http://www.uxaustralia.com.au">UXAustralia</a> next month.. Here&#8217;s the 100 word abstract, and a bit longer description:</p>
<blockquote><p><em>Designers constantly deal with the ill-defined to help people negotiate uncertain situations or artifacts, but how well do we understand our own ways of dealing with ambiguity? Using examples, I’ll discuss three approaches to ambiguity that can inform design, and how these approaches can affect peoples experience of products.</em></p></blockquote>
<p>This ties in with recent moves in my PhD, and builds on my thinking about artifacts and affinity. </p>
<p>I&#8217;m thinking of presenting different approaches to ambiguity because it appears to be a largely unexamined foundation of design practice. How we approach ambiguity can have the largest effect on a design, because it frames the epistemological foundation of a design, or how a design understands and uses knowledge.</p>
<p>The three approaches that I&#8217;m contemplating using describe an arc along a positivist &#8211; constructivist spectrum: from extreme empiricism (I&#8217;m thinking Herbert Simon etc) to phenomenological (Heidegger or Dreyfus), with the pragmatists (Dewey) in the middle.</p>
<p>The key challenge will be to cover this ground in the allotted 10 minutes, and keep the predominately professional audience engaged. I think it&#8217;s totally possible, but will need to draw things back to real world examples constantly. In fact I&#8217;ll need to create some exemplary anchors early on to use throughout the presentation.</p>
]]></content:encoded>
			<wfw:commentRss>http://isomorpho.us/2010/07/a-very-short-history-of-ambiguity/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Artifacts &amp; Behavior: activating reciprocity</title>
		<link>http://isomorpho.us/2010/02/artifacts-behavior-activating-reciprocity/</link>
		<comments>http://isomorpho.us/2010/02/artifacts-behavior-activating-reciprocity/#comments</comments>
		<pubDate>Thu, 25 Feb 2010 02:54:53 +0000</pubDate>
		<dc:creator>jeremy</dc:creator>
				<category><![CDATA[interaction design]]></category>
		<category><![CDATA[artifacts]]></category>
		<category><![CDATA[behavior]]></category>

		<guid isPermaLink="false">http://isomorpho.us/?p=295</guid>
		<description><![CDATA[got handed this today. It&#8217;s a loyalty card for a local café.
Interesting thing about it is that they make it really easy for you to get your first &#8220;freebee&#8221;: by giving you 4 purchases on the card you only have to purchase 1 coffee to then experience the satisfaction of a free coffee.
nice example of [...]]]></description>
			<content:encoded><![CDATA[<p><a title="reciprocity nudge by overlobe, on Flickr" href="http://www.flickr.com/photos/overlobe/4386510216/"><img class="alignleft" src="http://farm3.static.flickr.com/2688/4386510216_8b32b9beb7_m.jpg" alt="reciprocity nudge" width="240" height="180" /></a>got handed this today. It&#8217;s a loyalty card for a local café.</p>
<p>Interesting thing about it is that they make it really easy for you to get your first &#8220;freebee&#8221;: by <em>giving you</em> 4 purchases on the card you only have to purchase 1 coffee to then experience the satisfaction of a free coffee.</p>
<p>nice example of the <a href="http://www.psychwiki.com/wiki/The_Norm_of_Reciprocity">law of reciprocity</a> in action.</p>
]]></content:encoded>
			<wfw:commentRss>http://isomorpho.us/2010/02/artifacts-behavior-activating-reciprocity/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Social Life of Visualization at wds09</title>
		<link>http://isomorpho.us/2009/10/social-life-of-visualization-at-wds09/</link>
		<comments>http://isomorpho.us/2009/10/social-life-of-visualization-at-wds09/#comments</comments>
		<pubDate>Sat, 10 Oct 2009 07:07:23 +0000</pubDate>
		<dc:creator>jeremy</dc:creator>
				<category><![CDATA[interaction design]]></category>
		<category><![CDATA[presentations]]></category>
		<category><![CDATA[viz]]></category>
		<category><![CDATA[wds09]]></category>

		<guid isPermaLink="false">http://isomorpho.us/?p=267</guid>
		<description><![CDATA[Yesterday I presented our research on using data visualization inside the social web at Web Directions South. Here&#8217;s the slides from the presentation, and an associated report we published for the research.. You can read the notes with the presentation over at slideshare 
The Social Life Of Visualization   Web Directions Oct 2009
View more [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday I presented our research on using data visualization inside the social web at Web Directions South. Here&#8217;s the slides from the presentation, and an associated report we published for the research.. You can <a href="http://www.slideshare.net/overlobe/the-social-life-of-visualization-web-directions-oct-2009">read the notes with the presentation</a> over at slideshare <span id="more-267"></span></p>
<div style="width:425px;text-align:left" id="__ss_2181612"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/overlobe/the-social-life-of-visualization-web-directions-oct-2009" title="The Social Life Of Visualization   Web Directions Oct 2009">The Social Life Of Visualization   Web Directions Oct 2009</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=thesociallifeofvisualization-webdirectionsoct2009-091010014701-phpapp01&#038;stripped_title=the-social-life-of-visualization-web-directions-oct-2009" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=thesociallifeofvisualization-webdirectionsoct2009-091010014701-phpapp01&#038;stripped_title=the-social-life-of-visualization-web-directions-oct-2009" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object>
<div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/overlobe">overlobe</a>.</div>
</div>
<p><object style="width:420px;height:297px" ><param name="movie" value="http://static.issuu.com/webembed/viewers/style1/v1/IssuuViewer.swf?mode=embed&amp;layout=http%3A%2F%2Fskin.issuu.com%2Fv%2Flight%2Flayout.xml&amp;showFlipBtn=true&amp;documentId=091010075909-6392b11809334eccb55cfd96152fd94d&amp;docName=social-visualization&amp;username=overlobe&amp;loadingInfoText=Social%20Data%20Visualization%20design%20patterns&amp;et=1255162252515&amp;er=1" /><param name="allowfullscreen" value="true"/><param name="menu" value="false"/><embed src="http://static.issuu.com/webembed/viewers/style1/v1/IssuuViewer.swf" type="application/x-shockwave-flash" allowfullscreen="true" menu="false" style="width:420px;height:297px" flashvars="mode=embed&amp;layout=http%3A%2F%2Fskin.issuu.com%2Fv%2Flight%2Flayout.xml&amp;showFlipBtn=true&amp;documentId=091010075909-6392b11809334eccb55cfd96152fd94d&amp;docName=social-visualization&amp;username=overlobe&amp;loadingInfoText=Social%20Data%20Visualization%20design%20patterns&amp;et=1255162252515&amp;er=1" /></object></p>
]]></content:encoded>
			<wfw:commentRss>http://isomorpho.us/2009/10/social-life-of-visualization-at-wds09/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>on design literacy</title>
		<link>http://isomorpho.us/2009/10/on-design-literacy/</link>
		<comments>http://isomorpho.us/2009/10/on-design-literacy/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 22:33:04 +0000</pubDate>
		<dc:creator>jeremy</dc:creator>
				<category><![CDATA[interaction design]]></category>
		<category><![CDATA[phd]]></category>
		<category><![CDATA[education]]></category>

		<guid isPermaLink="false">http://isomorpho.us/2009/10/on-design-literacy/</guid>
		<description><![CDATA[After yesterdays chat with Dan Hill, the EdDirections workshop, and werock event last night, I&#8217;ve been thinking about how design moves out of the studio and into the cubes &#38; labs.
Simon &#38; Buchanan think it always has, but one thing I keep seeing is a &#8216;resistance&#8217; to using the word &#8220;design&#8221;.
I think there are a [...]]]></description>
			<content:encoded><![CDATA[<p>After yesterdays chat with <a href="http://cityofsound.com/">Dan Hill</a>, the <a href="http://south09.webdirections.org/workshops#ed-directions">EdDirections</a> workshop, and werock event last night, I&#8217;ve been thinking about how design moves out of the studio and into the cubes &amp; labs.<span id="more-263"></span></p>
<p><a href="http://en.wikipedia.org/wiki/Herbert_Simon">Simon</a> &amp; <a href="http://mitpress.mit.edu/catalog/author/default.asp?aid=2914">Buchanan</a> think it always has, but one thing I keep seeing is a &#8216;resistance&#8217; to using the word &#8220;design&#8221;.</p>
<p>I think there are a number of reasons for this, one of them being that many people don&#8217;t <em>think</em> they &#8216;do&#8217; design. It&#8217;s about this thought that I&#8217;ve been thinkin&#8217;&#8230;</p>
<p>One workshop participant described two courses they have introduced in an IT program. Both courses gave students a grounding in conceptual foundations of programming and the web, and the program saw an immediate increase in the number of students who passed subsequent courses.</p>
<p>To me, this sounds a lot like teaching students to be better designers by teaching them how to &#8216;read&#8217; as well as &#8216;write&#8217;.</p>
<p>Design is a literacy, and we experience its literature every day.</p>
]]></content:encoded>
			<wfw:commentRss>http://isomorpho.us/2009/10/on-design-literacy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>design. experience. interaction.</title>
		<link>http://isomorpho.us/2009/09/design-experience-interaction/</link>
		<comments>http://isomorpho.us/2009/09/design-experience-interaction/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 05:39:50 +0000</pubDate>
		<dc:creator>jeremy</dc:creator>
				<category><![CDATA[interaction design]]></category>
		<category><![CDATA[phd]]></category>
		<category><![CDATA[placements]]></category>
		<category><![CDATA[theory]]></category>

		<guid isPermaLink="false">http://isomorpho.us/?p=260</guid>
		<description><![CDATA[so &#8211; after a few weeks getting my head very damaged, I&#8217;m feeling a lot better about were I am wrt a meta discourse on interaction design. Highlights from the past few weeks for me were:

Herbert Simon&#8217;s use of the word &#8220;cookbooky&#8221; in Sciences of the Artificial
Richard Buchanan&#8217;s &#8220;placements&#8221; and subsequent alignments I started to [...]]]></description>
			<content:encoded><![CDATA[<p>so &#8211; after a few weeks getting my head very damaged, I&#8217;m feeling a lot better about were I am wrt a meta discourse on interaction design. Highlights from the past few weeks for me were:</p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Herbert_Simon">Herbert Simon</a>&#8217;s use of the word &#8220;cookbooky&#8221; in Sciences of the Artificial</li>
<li>Richard Buchanan&#8217;s &#8220;placements&#8221; and subsequent alignments I started to see with</li>
<li>Dewey&#8217;s &#8220;expressions&#8221; as opposed to &#8220;statements&#8221; (via <a href="http://goodgestreet.com/resu.html">Jodi Forlizzi&#8217;s</a> thesis)</li>
<li>The notion of &#8220;free indirect style&#8221; <a href="http://www.amazon.com/How-Fiction-Works-James-Wood/dp/0374173400">James Wood uses</a> to describe the way novelists will slide from third person to a semi-first person perspective, in order to put you into the head of the character (without being so explicit)</li>
</ul>
<p>I&#8217;m pretty excited with this last bit, as it leads on from some of the thinking I&#8217;ve been having around design fiction (particularly sci-fi) &#8211; namely that the fictitious novel form has a way of leaving enough out so that the reader can <em>inhabit</em> the experiences of the characters. The experiences are re-<em>simulated</em> (ooooh nice, just thought of that <img src='http://isomorpho.us/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  )</p>
]]></content:encoded>
			<wfw:commentRss>http://isomorpho.us/2009/09/design-experience-interaction/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Design at the threshold</title>
		<link>http://isomorpho.us/2009/08/design-at-the-threshold/</link>
		<comments>http://isomorpho.us/2009/08/design-at-the-threshold/#comments</comments>
		<pubDate>Sun, 23 Aug 2009 07:25:49 +0000</pubDate>
		<dc:creator>jeremy</dc:creator>
				<category><![CDATA[interaction design]]></category>
		<category><![CDATA[phd]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[ixda]]></category>

		<guid isPermaLink="false">http://isomorpho.us/?p=211</guid>
		<description><![CDATA[At our recent ixda board retreat (caveat &#8211; I&#8217;m an IxDA Director) there was overwhelming agreement that we (the org, network, &#38; field) were at a tipping point. Technological culture has extended to affect so much of our experience*, and it&#8217;s clear that Design is going to play a pivotal role in helping us thrive [...]]]></description>
			<content:encoded><![CDATA[<p>At our recent <a href="http://www.ixda.org/blog/2009/08/ixd-board-retreat-august-2009/">ixda board retreat</a> (caveat &#8211; I&#8217;m an IxDA Director) there was overwhelming agreement that we (the org, network, &amp; field) were at a tipping point. <a href="http://books.google.com.au/books?id=F1SO2nXxhl8C&amp;pg=PT41&amp;lpg=PT41&amp;dq=buchanan+technological+culture&amp;source=bl&amp;ots=Jbk33-gBWX&amp;sig=mcS4W1km273EEJPhb-iu55n8wkg&amp;hl=en&amp;ei=5iaSSsmrEYvq6gOvwLniCg&amp;sa=X&amp;oi=book_result&amp;ct=result&amp;resnum=1#v=onepage&amp;q=buchanan%20technological%20culture&amp;f=false">Technological culture</a> has extended to affect so much of our experience*, and it&#8217;s clear that Design is going to play a pivotal role in helping us thrive in the world we&#8217;ve (largely unwittingly) designed for ourselves.<span id="more-211"></span></p>
<p>As a flavour of design that explicitly focuses on experiences enabled by design, ixd is where a lot of solutions, challenges and changes will be prototyped. By extension, <a href="http://ixda.org">IxDA</a> can be seen as an important actor in the way these shifts in design practice and awareness of design play out.</p>
<p>Here&#8217;s some areas I can see IxDA playing a role:</p>
<p><strong>Education</strong>: currently the world of interaction design education is very fragmented. This isn&#8217;t necessarily a bad thing, but I do see an opportunity for IxDA to play a unique role in bringing programs together under the banner of a global education network to discuss approaches, challenges, and attitudes.</p>
<p><strong>Mentorship</strong>: IxDA has an ongoing mentorship program (<a href="http://www.ixda.org/mentee.php">mentees here</a>, <a href="http://www.ixda.org/mentor.php">mentors here</a>) and has attracted a lot of people to participate. The requests for mentors far exceed those available, and that&#8217;s where I think a design approach can begin to help.</p>
<p>In a global network like IxDA, the mentoring relationship can be seen not only as a way to teach and pass on skills, but also as a way to <em>make weak ties strong</em>. Network theory stresses the importance of weak ties in information traversal, but strong ties are important for scaling the <em>culture</em> of an organization.</p>
<p>Its to this point that I think IxDA can really play a big part: scaling culture. The culture of professional collegiality is something I&#8217;d be loath to see these kinds of design lose, as I think there&#8217;s far more to be gained by working together than there is from working apart. Bodies like IxDA need to design themselves in order to generate the outcomes they seek: and <em>culture</em> is one of them.</p>
<p>What do I mean? well.. for starters: we have more mentees than mentors. How can we use this as the input for a service design that encourages/creates a culture of continual learning and mentorship? <em>How can we mentor more of our network to be mentors</em>?</p>
<p>* yep. I&#8217;ll put those two or three ideas together in one sentence. sosumi <img src='http://isomorpho.us/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://isomorpho.us/2009/08/design-at-the-threshold/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The Social Life of Visualization</title>
		<link>http://isomorpho.us/2009/08/the-social-life-of-visualization/</link>
		<comments>http://isomorpho.us/2009/08/the-social-life-of-visualization/#comments</comments>
		<pubDate>Sun, 02 Aug 2009 11:13:23 +0000</pubDate>
		<dc:creator>jeremy</dc:creator>
				<category><![CDATA[interaction design]]></category>
		<category><![CDATA[links]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[social]]></category>
		<category><![CDATA[viz]]></category>

		<guid isPermaLink="false">http://isomorpho.us/?p=206</guid>
		<description><![CDATA[We&#8217;ve just published an article, The Social Life of Visualization, over at JohnnyHolland.
The article introduces our framework for Social Data Visualization, and gives a good intro to the idea of object centered social systems. Let us know what you think!
]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve just published an article, <a href="http://johnnyholland.org/magazine/2009/07/the-social-life-of-visualization/">The Social Life of Visualization</a>, over at <a href="http://johnnyholland.org">JohnnyHolland</a>.</p>
<p>The article introduces our framework for Social Data Visualization, and gives a good intro to the idea of object centered social systems. Let us know what you think!</p>
]]></content:encoded>
			<wfw:commentRss>http://isomorpho.us/2009/08/the-social-life-of-visualization/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Social Visualization Patterns</title>
		<link>http://isomorpho.us/2009/07/social-visualization-patterns-site-launched/</link>
		<comments>http://isomorpho.us/2009/07/social-visualization-patterns-site-launched/#comments</comments>
		<pubDate>Thu, 09 Jul 2009 12:01:25 +0000</pubDate>
		<dc:creator>jeremy</dc:creator>
				<category><![CDATA[interaction design]]></category>
		<category><![CDATA[links]]></category>
		<category><![CDATA[social]]></category>
		<category><![CDATA[viz]]></category>

		<guid isPermaLink="false">http://isomorpho.us/?p=189</guid>
		<description><![CDATA[Today we launched the first major public outcome of a project I&#8217;ve been leading for the last year, a site documenting our Social Visualization framework. You can check it out at http://socialvizpatterns.info 
This is the start of our communication strategy around the Loupe project &#8211; there&#8217;ll be some articles that dig deeper into social visualization [...]]]></description>
			<content:encoded><![CDATA[<p>Today we launched the first major public outcome of a project I&#8217;ve been leading for the last year, a site documenting our Social Visualization framework. You can check it out at <a href="http://socialvizpatterns.info">http://socialvizpatterns.info</a> <span id="more-189"></span></p>
<p>This is the start of our communication strategy around the <a href="http://www.acid.net.au/index.php?option=com_content&amp;task=view&amp;id=78&amp;Itemid=143">Loupe project</a> &#8211; there&#8217;ll be some articles that dig deeper into social visualization and some visualizations of the impact this kind of interaction will have on the day-to-day life of financial knowledge workers.</p>
<p><a href="http://socialvizpatterns.info">SocialVizPatterns</a> introduces a framework of interaction design patterns to support collaborative data visualization in social web environments. It takes an object-centered approach to the network (as opposed to an ego centered one) and discusses the following interaction design patterns: <!--more--></p>
<p><a href="http://socialvizpatterns.info/mapping">Mapping</a> &#8211; help people to choose the most appropriate way to visualize a dataset</p>
<p><a href="http://socialvizpatterns.info/decoration">Decoration</a> &#8211; help people to attach <em>visual meaning</em> and <em>identity</em> to a visualization so that it can exist within an object centered social space and its meaning can be quickly transferred to others</p>
<p><a href="http://socialvizpatterns.info/tweakability">Tweakability</a> &#8211; give people a way of shifting and reformatting a data visualization so that they can make sense of the whole data set by understanding how it responds to dynamic changes</p>
<p><a href="http://socialvizpatterns.info/annotation">Annotation</a> &#8211; help people to comment on, or draw attention to specific elements of a visualization without compromising legibility of that visualization</p>
<p><a href="http://socialvizpatterns.info/snapshot">Snapshot</a> &#8211; help people to be able to store ‘snapshots’ of the visualization in order to communicate their understanding of a specific visualization configuration</p>
<p>so, <a href="http://socialvizpatterns.info">have a look</a> : we&#8217;d love to know what you think!</p>
]]></content:encoded>
			<wfw:commentRss>http://isomorpho.us/2009/07/social-visualization-patterns-site-launched/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Visualizing a fundraiser</title>
		<link>http://isomorpho.us/2009/06/visualizing-a-fundraiser/</link>
		<comments>http://isomorpho.us/2009/06/visualizing-a-fundraiser/#comments</comments>
		<pubDate>Sun, 28 Jun 2009 11:50:57 +0000</pubDate>
		<dc:creator>jeremy</dc:creator>
				<category><![CDATA[interaction design]]></category>
		<category><![CDATA[ixda]]></category>
		<category><![CDATA[viz]]></category>

		<guid isPermaLink="false">http://isomorpho.us/?p=186</guid>
		<description><![CDATA[Decided to sit down this afternoon and get jiggy with processing. For my first sketch I visualized the recent fundraiser IxDA ran to rise money for our next-gen infrastructure development.. check it out and let me know what you think!

]]></description>
			<content:encoded><![CDATA[<p>Decided to sit down this afternoon and get jiggy with processing. For my first sketch I visualized the recent fundraiser IxDA ran to rise money for our next-gen infrastructure development.. <a href="http://isomorpho.us/processing/ixda-fundraiser/">check it out</a> and let me know what you think!</p>
<p><a href="http://isomorpho.us/processing/ixda-fundraiser/"><img class="size-thumbnail wp-image-203 alignnone" title="ixda fundraiser" src="http://isomorpho.us/wp-content/uploads/2009/06/Picture-1-900x100.png" alt="ixda fundraiser" width="900" height="100" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://isomorpho.us/2009/06/visualizing-a-fundraiser/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>making it up as we go along</title>
		<link>http://isomorpho.us/2009/05/making-it-up-as-we-go-along/</link>
		<comments>http://isomorpho.us/2009/05/making-it-up-as-we-go-along/#comments</comments>
		<pubDate>Thu, 28 May 2009 12:26:33 +0000</pubDate>
		<dc:creator>jeremy</dc:creator>
				<category><![CDATA[interaction design]]></category>
		<category><![CDATA[phd]]></category>

		<guid isPermaLink="false">http://isomorpho.us/?p=182</guid>
		<description><![CDATA[I believe that interaction design (and by extension, service design) is an emerging practice.
Designers who do this kind of stuff are making a lot of it up as they go along. They&#8217;re inventing new methods, creating hybrids of &#8220;best practices&#8221;, testing the effectiveness of their existing methods, and (thankfully) sharing their discoveries with the wider [...]]]></description>
			<content:encoded><![CDATA[<p>I believe that interaction design (and by extension, service design) is an emerging practice.</p>
<p>Designers who do this kind of stuff are making a lot of it up as they go along. They&#8217;re inventing new methods, creating hybrids of &#8220;best practices&#8221;, testing the effectiveness of their existing methods, and (thankfully) sharing their discoveries with the wider design community. This is one reason why I believe we&#8217;re seeing more innovation come out of the practice of this kind of design than we see emerging from the study of this kind of design: </p>
<p><a href="http://www.flickr.com/photos/overlobe/3572423713/">
					<img src="http://farm3.static.flickr.com/2005/3572423713_a5a9290d21.jpg" alt="what do interaction designers do?" />
				</a><br />
<span id="more-182"></span><br />
This kind of design is still forming, still moving, still coalescing.</p>
<p>I also believe in (or maybe its more accurate to say that I<em> have faith in</em>) the ability for design processes to uncover unseen foundations, meaningful relationships between elements, and different ways of seeing something. I believe that looking <em>with design eyes</em> at the practice(s) of this kind of design, will reveal latent elements of practice and behaviour, leading to a more holistic undertanding of this field.</p>
<p><span style="color: #999999;">but, you might ask, what do you mean by </span><em><span style="color: #999999;">this kind of design</span></em><span style="color: #999999;">?</span></p>
]]></content:encoded>
			<wfw:commentRss>http://isomorpho.us/2009/05/making-it-up-as-we-go-along/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
